You stay the night in a walled town with your travelling companion. Terrible affairs of the past leave you two lost, left with no choice.
The master of the town has invited you and three others to partake in a banquet on All Hallows’ Eve. But as the moon wanes, the scent of fresh blood can be smelled as a scream punctures the night.
Your companion has been accused of murder: after all, he’s beginning to take on a monstrous form, and the easiest option would be to blame him. The curse brings with it deceit.
Can you prove his innocence to these strangers?
You have until sundown.